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Industry information
System Suppliers
Access Gaming
Boss Media
Chartwell
Cryptologic
GET Systems
iGobalMedia
Interactive Gaming
  and Wagering
 
IQ Ludorum
Microgaming
Online Gaming Systems
World Gaming

Evaluation Agencies
BMM
GGS
GLI
TST

Industry Bodies
Interactive Gaming
  Council
The Internet Gaming Industry is generally considered to have begun in 1995. Since then it has rapidly evolved into a significant international industry. Although the principal drivers of the market in its early stages where the Internet Gaming System Suppliers, a great range of industry participants exist now and influence the market.

The market can be segmented into the following industry categories:
  • System Suppliers - Provide the gaming platforms and include all, or combinations of, gaming systems, finance systems, CRM systems, security and audit systems.
  • Content Suppliers - Provide website and game development for the site operators.
  • Evaluation Agencies - Provide testing, audit and evaluation services to operators to ensure their gaming business attains certification in the chosen jurisdiction.
  • Governments - Provide the regulatory environment within which licensed operators manage their business.






Recently there has been a strong shift by Operators to move to highly regulated environments. Further, the existing self-regulated environments are now turning towards regulation in various forms. Tekkorp expects this trend to continue, however, we believe there will be a market for both approaches.
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