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System
Suppliers
Access Gaming
Boss Media
Chartwell
Cryptologic
GET Systems
iGobalMedia
Interactive
Gaming
and Wagering
IQ Ludorum
Microgaming
Online Gaming Systems
World Gaming

Evaluation Agencies
BMM
GGS
GLI
TST

Industry Bodies
Interactive
Gaming
Council |
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The
Internet Gaming Industry is generally considered to have begun in
1995. Since then it has rapidly evolved into a significant international
industry. Although the principal drivers of the market in its early
stages where the Internet Gaming System Suppliers, a great range of
industry participants exist now and influence the market.
The market can be segmented into the following industry categories:
- System Suppliers - Provide the gaming platforms and
include all, or combinations of, gaming systems, finance systems,
CRM systems, security and audit systems.
- Content Suppliers - Provide website and game development
for the site operators.
- Evaluation Agencies - Provide testing, audit and evaluation
services to operators to ensure their gaming business attains
certification in the chosen jurisdiction.
- Governments - Provide the regulatory environment within
which licensed operators manage their business.

Recently there has been a strong shift by Operators to move to highly
regulated environments. Further, the existing self-regulated environments
are now turning towards regulation in various forms. Tekkorp expects
this trend to continue, however, we believe there will be a market
for both approaches. |
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